
AtomWords Insights:
Cel shading is a 3D rendering style that mimics flat, hand-drawn animation with sharp shadow cutoffs, solid color blocks, and bold ink outlines — making digital objects look like cel-painted cartoon frames.
Avoid on glossy or refractive objects — cel shading flattens specular highlights into chunky graphic shapes, which reads as plastic, not glass. If you need translucency, pair it with a secondary pass or post-process, but the raw output will fight you.
Full Prompts:
cel shading of a ceramic teacup, flat color bands with sharp shadow threshold, bold black ink outlines, hand-painted animation cel look, on a plain neutral tabletop --ar 3:4 --style raw --s 100 --preview